Enhancing UI/UX Design Competency Using Figma at SMK NU Donomulyo
DOI:
https://doi.org/10.32815/jpm.v7i1.2855Keywords:
Competency, UI/UX Design, FigmaAbstract
Purpose: This study addresses the competency gap between vocational graduates and industry demands for UI/UX design skills through a Figma-based training program at SMK NU Donomulyo.
Method: A hands-on, project-based workshop was delivered to 30 students. Effectiveness was measured via pre-test/post-test assessments, final project rubrics, and participant satisfaction surveys.
Practical Applications: The program provides students with industry-standard prototyping capabilities and ready-to-use digital portfolios, directly improving their employability in the growing digital design sector.
Conclusion: Findings revealed a 40.6% knowledge improvement, 100% project completion, and high satisfaction (4.5/5.0). The initiative successfully bridges educational and industrial requirements, confirming hands-on training as a vital strategy for vocational digital readiness.
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Copyright (c) 2026 Adriani Kala'lembang, Suastika Yulia Riska, Azwar Riza Habibi, Widya Adhariyanty Rahayu, Yudistira Arya Sapoetra

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